yerltd.blogg.se

How to simplify 3d model
How to simplify 3d model







how to simplify 3d model

like a building becomes a rectangle, or a light bulb becomes a box and a sphere. I think the best way to explain this is when you are learning how to sketch you simplify objects into easier to draw shapes. great i think the convex hull will come in handy, i haven’t utilized it before. Make2d to simplify it to a projection plane then finding the convex hull. Problems with my last Ok I see what your saying.

how to simplify 3d model

Identifying circles is probably the greatest challenge. You already know that squares and rectangles each have four vertices. One rather straightforward method to simplify the hull curves, would be to simply reduce them. You could also do this by projecting the mesh vertices to a plane and finding the convex hull of the projected points. However, you need to decide which projection plane you want to use (top, perspective, etc.). If so you could use Make2D to get the Scene Silhouette of a mesh (i.e. I’m not sure I understand you correctly, but do you want to get silhouettes of individual mesh objects? As if you took contours of the mesh, and then it will simplify it into squares, rectangles, circles, and triangle.

how to simplify 3d model

I would like to import a mesh and have some way of the computer simplifying that shape into more basic predefined shape curves.įor example if I import a sphere I want the program to find that the sphere is actually composed of circles.









How to simplify 3d model